Get live statistics and analysis of Renan ๐Ÿ’™'s profile on X / Twitter

๐Ÿ‡ง๐Ÿ‡ท๐Ÿ‡ต๐Ÿ‡น Engineer โ€ข I like user interfaces, cinematography, pineapple pizza and math โ€ข @BluefireOSS @Superlist โ€ข Google Developer Expert for Dart & Flutter

784 following7k followers

The Innovator

Renan ๐Ÿ’™ is a Dart and Flutter wizard blending engineering prowess with creative coding. From crafting games for smartwatches to pioneering shader animations, he pushes the boundaries of what's possible in user interfaces. A Google Developer Expert who makes math, tech, and pineapple pizza all look effortlessly cool.

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6.8k-4.3k
$1.28
Likes
68-13
84%
Retweets
3
4%
Replies
72
9%
Bookmarks
32
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Top users who interacted with Renan ๐Ÿ’™ over the last 14 days

@RydMike

"MaterialMike" Flutter dev. Tweets about Flutter. Author of #FlexColorScheme and #ThemesPlayground. Flutter issue reporter. GitHub rydmike.

1 interactions
@_eseidel

Leading @shorebirddev. ๐Ÿš€ Founded @flutterdev, former Eng. Dir @google, previously @googlechrome, @webkit. @ycombinator S06.

1 interactions
@jezell

Software Designer

1 interactions
@Depthperpixel

AI augmented Flutter dev. We have entered the age of AI. What a time to be alive! #flutter #flutterDev

1 interactions

Renan's tweets are so packed with innovation that if you blink, you might miss a whole mini tech revolutionโ€”maybe slow down and let the rest of us catch up before you invent the next smartwatch game console.

Earning the prestigious Google Developer Expert title for Dart & Flutter, a testament to his influence and expertise in the developer ecosystem.

To revolutionize user experiences by inventing cutting-edge software solutions that merge functionality with artistic expression, inspiring fellow developers to explore new frontiers in UI and gaming technologies.

Innovation thrives at the intersection of creativity and technical mastery; sharing knowledge openly accelerates community growth; and no challenge is too complex when approached with curiosity and passion.

Exceptional technical skill paired with a fearless approach to experimenting with new tools and APIs, making complex concepts accessible and engaging within the developer community.

Sometimes a self-deprecating streak (hello, 'terrible name') may undersell the brilliance of his work, potentially limiting wider recognition beyond niche tech circles.

To grow his audience on X, Renan should sprinkle in more behind-the-scenes threads explaining his creative process and problem-solving hacksโ€”people love insider stories that make cutting-edge tech feel relatable and doable.

Fun fact: Renan built an asteroids-inspired game (Watchsteroids) that runs on a WearOS watch, controlled with the rotating bezel, all accomplished in just one week!

Top tweets of Renan ๐Ÿ’™

This is #flutter. Here is an experiment fully integrating a 3d object into a flutter layout. The little NES controller turns on scroll, gyroscope events, and drag gestures The source code is here: github.com/renancaraujo/tโ€ฆ

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This is a #flutter app Managed to make some glowing stuff with #flutter while learning shaders this weekend. It animates on scroll and gyroscope events. The shader is sampled with the actual canvas of a widget sub tree; see below it applied to an "EditableText"

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Guess what game engine I used for this? A: It's #FlameEngine on top of @FlutterDev. This is the result of combining fragment shaders with some oof the great APIs on Flame. Namely: CameraComponent and Collision detection. Made this for #flutterConfLATAM cc: @TechnicalKn0ck

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This is Flutter. This is using #flameEngine with the Post Processing API. Please come watch my talk tomorrow @FlutterconWorld to learn more

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Testing my #Flutter implementation of mesh gradients in fullscreen on Mac:

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Just made a small motion blur demo on #flutter Combining the flexibility of the scroll system with umbra (by @wolfenrain ) we get this awesome effect. It works by post processing a frame with a glsl script.

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Exciting progress on my mesh gradient implementation for #Flutter! Despite a hectic week and weekend, I built a playground to visually create some meshes. Designing with code is fun, but why not make my design tool? #meshGradients #shader #Flutter

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This is Flutter on an @astrodotbuild page. So, as I worked on my blog I thought about making this "step-by-step" code tutorial using a real flutter application embedded on the Astro page. It works like a charm โœจ

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Most engaged tweets of Renan ๐Ÿ’™

Guess what game engine I used for this? A: It's #FlameEngine on top of @FlutterDev. This is the result of combining fragment shaders with some oof the great APIs on Flame. Namely: CameraComponent and Collision detection. Made this for #flutterConfLATAM cc: @TechnicalKn0ck

87k

This is a #flutter app Managed to make some glowing stuff with #flutter while learning shaders this weekend. It animates on scroll and gyroscope events. The shader is sampled with the actual canvas of a widget sub tree; see below it applied to an "EditableText"

0

This is #flutter. Here is an experiment fully integrating a 3d object into a flutter layout. The little NES controller turns on scroll, gyroscope events, and drag gestures The source code is here: github.com/renancaraujo/tโ€ฆ

0
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Exciting progress on my mesh gradient implementation for #Flutter! Despite a hectic week and weekend, I built a playground to visually create some meshes. Designing with code is fun, but why not make my design tool? #meshGradients #shader #Flutter

10k

Testing my #Flutter implementation of mesh gradients in fullscreen on Mac:

9k

People with Innovator archetype

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120 following953 followers
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2k following11k followers
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Fullstack dev who treats AI as a teammate, not a replacement. Building TetherMobile.com. ๐Ÿ“ฎ Human in the Loop newsletter: jkudish.com/newsletter

3k following2k followers
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Herding distributed systems by day and LLM obsessed by night. If you knew what our HFT was cooking youd be jelly ๐Ÿ˜ Check my highlights tab for LLM-only stuff!

278 following785 followers
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Computer Science & Artificial intelligence Student at UNICAL

1k following226 followers

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